NaniGames

Privacy Policy

Monster Runner: Unleashed · Updated October 20, 2026

NaniGames ("we") operates Monster Runner: Unleashed for Android, package com.monsterbuilderstudio.monsterbuilder. This policy explains the game's data practices and the services integrated for advertising and purchases. Contact us at nanigames0303@gmail.com.

Game progress and settings

No NaniGames account is required. The game saves coins, levels, Endless best score, upgrades, unlocked and selected skins, discovered abilities, settings, rewards, purchase entitlements, and your selected age band in app storage. We ask for your current age in years and use it to derive an age band. The exact age selection is used only for this step and is not saved or sent by the game. Only the derived band stays in the local save and controls the game's age-related access and service settings. We do not ask for, collect, or store your date of birth. We do not operate a gameplay cloud-save server or public leaderboard. Android's backup service may back up and restore app files according to your device settings. Local saves are not separately encrypted by the game.

Daily gifts, first-run bonuses and time verification

The game stores daily-gift progress, upcoming rewards, claim dates, first-run bonus use, reset times, pending bonus abilities and time-zone rules locally with your game save. To check availability and prevent extra claims caused by changing the phone's clock, eligible players' games make HTTPS time-check requests to Google-hosted endpoints at www.google.com and connectivitycheck.gstatic.com when returning to the main menu, opening the daily-gift panel, claiming a gift or checking the first-run coin bonus before a run. These requests expose the connection's IP address and standard request information to Google. The game does not send your saved inventory, reward history, selected age or time-zone rules with these checks. Google handles request information under its Privacy Policy. Daily-gift claims and daily first-run coin bonuses require a successful online time check. If the time check is unavailable, normal play remains available and the first-run bonus stays unused until a verified run. Reward progress remains stored on your device, and this feature does not create a NaniGames account or cloud save.

Advertising

The game integrates Google AdMob and Google's User Messaging Platform, subject to the age controls described below. When enabled, ad services can collect and share your IP address (used to infer approximate location), advertising/app-set and other available device or account identifiers, app and ad interactions, and diagnostic/performance information. Google uses these for advertising, measurement, analytics, and preventing fraud.

Ad availability and personalization depend on your selected age band, region, device choices, and consent status. Players who select an age band of 13–17 receive stricter ad settings, including non-personalized ads and restricted ad content. For adults, applicable regional consent and privacy choices control eligible advertising. Rewarded ads are offered for disclosed in-game benefits; automatic interstitial ads can also appear. Purchasing No Automatic Ads removes those automatic displays, while optional rewarded ads remain. It does not remove all advertising SDK processing. Google documents its processing in its Privacy Policy and partner-app information.

Purchases and Unity services

For players in eligible age bands of 13 and older, optional purchases use Google Play Billing through Unity In-App Purchasing. The game does not start its billing integration while the age band is unknown or indicates under 13. Google processes payment details; the game does not receive payment-card numbers or bank credentials. Product, order/transaction, receipt, purchase-token, and entitlement information is processed to deliver and restore purchases, validate transactions, and prevent duplicate rewards.

Unity's purchase integration also receives purchase events and related technical information, such as product, price, currency, transaction details, app/SDK version, installation/session identifiers where available, and device/OS/language and diagnostic information. This supports purchase functionality, reporting, and service operations. This processing is separate from Google's advertising-consent choices. See Unity's Privacy Policy and Unity IAP privacy information.

Optional daily reward reminders

If you enable daily reminders and allow Android notifications, the game schedules reminders locally on your device. Two separate reminders are planned at different random times between 10:00 and 17:00 in your device's local time, at least one hour apart: one for the daily gift and one for the first-run coin bonus. Each reminder is limited to once per local day and is skipped if its corresponding reward has already been used. There are at most two reminders per local day. Android may delay or prevent delivery because of device or notification settings. We store your reminder preference, scheduling information, and gift-claim, first-run bonus and reminder dates on your device to manage these reminders and avoid duplicates. This feature does not send these details to NaniGames or use a remote push-notification service. You can turn reminders off from the Daily Gifts screen or Android notification settings. Tapping a reminder opens the game; daily gifts and first-run bonuses still require the separate internet time check described above.

Support and other disclosures

If you email us, we receive your email address and whatever information you choose to send, such as an order reference or screenshot. We use it to respond, investigate problems, and handle privacy requests. We do not ask for your contacts, camera, microphone, precise GPS location, health information, or payment-card details. The game has no player chat or user-content upload feature.

Data is disclosed to the providers described above for their services. Relevant information may also be disclosed when necessary to comply with law, protect users and our services, or resolve a transaction dispute. Providers may process data outside your country, subject to their applicable safeguards and policies.

Retention and security

Local progress remains until you clear app storage or it is otherwise removed; device backups may retain separate copies. We keep support correspondence while needed to resolve the request and related disputes or legal obligations, then delete or de-identify it. Google and Unity retain provider-held records under their policies; some transaction records must be retained for legal or accounting purposes.

Google advertising, Unity purchase-reporting traffic and daily-reward time checks use encryption in transit. We limit use of information to the purposes above, but no storage or transmission method guarantees absolute security.

Your choices and privacy requests

You can clear local progress through Android's app-storage controls and manage backups in your device settings. Clearing progress can remove earned items and scores. Google Play purchase records and provider-held data are separate. Android's advertising controls let you reset or delete your advertising ID. Use Settings → Age & Privacy to review or correct your age band and access the privacy choices available to you. Where the game displays an ad-consent or privacy-options form, use it to manage those choices. A changed age band affects the game's future service requests; it does not undo SDK processing that already happened or erase records already held by Google or Unity. Changing ad choices does not delete purchase records.

Depending on your location, you may have rights to access, correct, delete, obtain a copy of, or restrict/object to certain processing, withdraw consent, or complain to your local privacy authority. Email us with the subject "Privacy request". We may need limited information to locate relevant records and verify your request. We will handle records we control and, where appropriate, route requests to our providers. We cannot access your Google account or remotely erase files on your device.

For contact steps and instructions covering local saves, backups and provider records, see our data request and deletion page.

Age audience and local age controls

The game is intended for players aged 13 and older and is not directed to children under 13. Before starting a run, players must select their current age in years with a horizontal scrolling picker and confirm their choice. The picker has no selected age until the player interacts with it. Players scroll left or right to choose an age; no typing or keyboard is required. The game uses that selection to derive an age band. If age has not been provided, or the derived band indicates under 13, the game does not allow a run to start and does not initiate advertising, Google's ad-consent service, or billing. A player who selected an incorrect age can correct it on the age screen. Providing an eligible age does not require consenting to personalized advertising: players aged 13 and older can decline personalization and still play.

For eligible players aged 13–17, the game uses stricter advertising treatment. Adult players receive the applicable regional consent flow. You can review your band in Settings → Age & Privacy. The game stores only the derived band locally, never the exact age selected or a date of birth. If you believe a child under 13 has provided personal information to us, contact us so we can investigate and take appropriate action. Local age and consent requirements may differ.

Changes and contact

We may update this policy when game features or data practices change. The date above identifies the current version. For support or privacy questions: nanigames0303@gmail.com.